Gimp 2.8 Mac Os X Download
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Ufraw Install on Mac? | Chuanist | 30 Mar 05:23 |
Ufraw Install on Mac? | Pat David | 30 Mar 19:36 |
Ufraw Install on Mac? | Chuanist | 30 Mar 19:57 |
Ufraw Install on Mac? | Maurizio Loreti | 01 Apr 09:46 |
Ufraw Install on Mac? | Partha Bagchi | 01 Apr 11:44 |
Ufraw Install on Mac?
Dear GIMP-ers—
I am running GIMP 2.8.20 on a Mac with Mavericks (Mac OS 10.9.5).
The previous version, 2.4, automatically included Ufraw and would open the .RW2 files from my Panasonic Lumix camera. (I was really impressed that it did.)
I now must install Ufraw for the newest GIMP, but for my life I cannot discover how to do it. I have downloaded Ufraw .22, unzipped it, and there it sits in its folder. It seems that all of the components are present, but when I put it in either plug-in's or modules folders, at the root level of GIMP or in the 2.8 folder, the program does not open .RW2 files.
Is there a set of instructions for installing Ufraw? I see several references to MacPorts and the command line, but have to say they don't give me the info needed to make Ufraw work.
Any help is appreciated.
Sincerely,
Glen
Ufraw Install on Mac?
It may be easier (or make more sense) to use one of the newer rawprocessing softwares available? They are a little more actively developedand will likely support newer cameras better. There's:
darktable: https://www.darktable.orgRawTherapee: http://www.rawtherapee.com
Each of these will let you develop your raw files, and then export them forfurther modification in GIMP if desired!
pat
On Thu, Mar 30, 2017 at 1:26 PM Chuanist wrote:
Dear GIMP-ers—
I am running GIMP 2.8.20 on a Mac with Mavericks (Mac OS 10.9.5).
The previous version, 2.4, automatically included Ufraw and would open the.RW2
files from my Panasonic Lumix camera. (I was really impressed that it did.)
I now must install Ufraw for the newest GIMP, but for my life I cannotdiscover
how to do it. I have downloaded Ufraw .22, unzipped it, and there it sitsin its
folder. It seems that all of the components are present, but when I put itin
either plug-in's or modules folders, at the root level of GIMP or in the2.8
folder, the program does not open .RW2 files.
Is there a set of instructions for installing Ufraw? I see severalreferences to
MacPorts and the command line, but have to say they don't give me the infoneeded to make Ufraw work.
Any help is appreciated.
Sincerely,
Glen
--Chuanist (via www.gimpusers.com/forums)_______________________________________________gimp-user-list mailing list
List address: gimp-user-list@gnome.orgList membership: https://mail.gnome.org/mailman/listinfo/gimp-user-listList archives: https://mail.gnome.org/archives/gimp-user-list
Ufraw Install on Mac?
Pat—
thanks for the suggestion. It makes me think that, indeed, Ufraw is a hard nut to crack. It's kind of too bad, because the bundled and installed Ufraw in the previous version of GIMP was very seamless and convenient to use.
I will look at the alternatives you suggested.
Regards,
Glen
It may be easier (or make more sense) to use one of the newer raw processing softwares available?
.
pat
Ufraw Install on Mac?
On 30 Mar 2017, at 21:57, Chuanist wrote:
Pat—
thanks for the suggestion. It makes me think that, indeed, Ufraw is a hard nutto crack. It's kind of too bad, because the bundled and installed Ufraw in theprevious version of GIMP was very seamless and convenient to use.
Hello -
I am a satisfied Mac user and an avid photographer; I use for the post-production of my pictures GIMP, namely the distribution (released by Simone Karin Lehmann) 'GIMP on OS X', available under the URL http://sourceforge.net/projects/gimponosx . This distribution comes with a pre-compiled gimp-ufraw plugin; loading a RAW picture in GIMP is handled in this way. However 'GIMP on OS X' lacks a standalone ufraw and ufraw-batch. Needing for my RAW pictures ufraw-batch, I compiled ufraw and ufraw-batch from the source code; however this is not completely described in the ufraw documentation. Here is what I did.
For the compiler, you need to install Xcode (from the Apple Store, free) and the Xcode command line tools; how to do that is described in a lot of places, Google will help.
For the libraries, I have installed the ones supplied by the Macports projects:
+--------------+--------------+---------+ Package Version +--------------+--------------+---------+ LCMS lcms2 2.8 EXIV2 exiv2 0.25 JPEG jpeg 9b JPEG2000 openjpeg 2.1.2 TIFF tiff 4.0.7 PNG libpng 1.6.28 ZIP zip 3.00 BZIP2 bzip2 1.0.6 LENSFUN lensfun 0.3.2 CFITSIO cfitsio 3.390 GTKIMAGEVIEW gtkimageview 1.6.4 +--------------+--------------+---------+
How to install them is described in the Macports home page, http://www.macports.org .
The Macports libraries are compiled with clang and clang++ as C and C++ compilers; while clang and gcc are fully compatible, and their object files linkable together, clang++ and g++ use different name mangling schemes; so, if you want e.g. exiv2 support (exiv2 is a C++ package) you need to change the default compilers. So, finally, I unpacked, configured, compiled and installed ufraw/ufraw-batch with the following commands:
tar xzf ufraw-0.22.tar.gzcd ufraw-0.22/
CC=clang CXX=clang++ CPPFLAGS=-I/opt/local/include LDFLAGS=-L/opt/local/lib
./configure --prefix=/opt/local/share/ufraw-0.22make
sudo make install
sudo ln -s /opt/local/share/ufraw-0.22 /opt/local/share/ufrawln -s /opt/local/share/ufraw/bin/ufraw ~/Applications/ufrawln -s /opt/local/share/ufraw/bin/ufraw-batch ~/Applications/ufraw-batchln -s /opt/local/share/ufraw/share/man/man1/ufraw.1 ~/man/man1/ufraw.1
Notes:- Macports include files are in /opt/local/include .- Macports libraries are in /opt/local/lib .- I installed ufraw in /opt/local/share/ufraw-0.22 , a directory soft-linked to /opt/local/share/ufraw ; when a new release will come, say 0.xy, it will be enough to install it in /opt/local/share/ufraw-0.xy and, then, change the soft link.- The executables ufraw and ufraw-batch are soft-linked to ~/Applications, where OS X expects to find user executables.- I have created ~/man/. for personal man files, and linked there ufraw.1, in order to have the output of 'man ufraw'. Mac app store error during download 403.
HTH
Ufraw Install on Mac?
On Sat, Apr 1, 2017 at 5:46 AM, Maurizio Loreti wrote:
On 30 Mar 2017, at 21:57, Chuanist wrote:
Pat—
thanks for the suggestion. It makes me think that, indeed, Ufraw is a https://skyeylost.weebly.com/blog/free-download-flutter-for-mac.
hard nut
to crack. It's kind of too bad, because the bundled and installed Ufraw
in the
previous version of GIMP was very seamless and convenient to use.
Hello -
I am a satisfied Mac user and an avid photographer; I use for thepost-production of my pictures GIMP, namely the distribution (released bySimone Karin Lehmann) 'GIMP on OS X', available under the URLhttp://sourceforge.net/projects/gimponosx . This distribution comes witha pre-compiled gimp-ufraw plugin; loading a RAW picture in GIMP is handledin this way. However 'GIMP on OS X' lacks a standalone ufraw andufraw-batch. Needing for my RAW pictures ufraw-batch, I compiled ufraw andufraw-batch from the source code; however this is not completely describedin the ufraw documentation. Here is what I did.
For the compiler, you need to install Xcode (from the Apple Store, free)and the Xcode command line tools; how to do that is described in a lot ofplaces, Google will help.
For the libraries, I have installed the ones supplied by the Macportsprojects:
+--------------+--------------+---------+ Package Version +--------------+--------------+---------+ LCMS lcms2 2.8 EXIV2 exiv2 0.25 JPEG jpeg 9b JPEG2000 openjpeg 2.1.2 TIFF tiff 4.0.7 PNG libpng 1.6.28 ZIP zip 3.00 BZIP2 bzip2 1.0.6 LENSFUN lensfun 0.3.2 CFITSIO cfitsio 3.390 GTKIMAGEVIEW gtkimageview 1.6.4 +--------------+--------------+---------+
How to install them is described in the Macports home page,http://www.macports.org .
The Macports libraries are compiled with clang and clang++ as C and C++compilers; while clang and gcc are fully compatible, and their object fileslinkable together, clang++ and g++ use different name mangling schemes; so,if you want e.g. exiv2 support (exiv2 is a C++ package) you need to changethe default compilers. So, finally, I unpacked, configured, compiled andinstalled ufraw/ufraw-batch with the following commands:
tar xzf ufraw-0.22.tar.gzcd ufraw-0.22/
CC=clang CXX=clang++ CPPFLAGS=-I/opt/local/include LDFLAGS=-L/opt/local/lib
./configure --prefix=/opt/local/share/ufraw-0.22make
sudo make install
sudo ln -s /opt/local/share/ufraw-0.22 /opt/local/share/ufrawln -s /opt/local/share/ufraw/bin/ufraw ~/Applications/ufrawln -s /opt/local/share/ufraw/bin/ufraw-batch ~/Applications/ufraw-batchln -s /opt/local/share/ufraw/share/man/man1/ufraw.1 ~/man/man1/ufraw.1
Notes:- Macports include files are in /opt/local/include .- Macports libraries are in /opt/local/lib .- I installed ufraw in /opt/local/share/ufraw-0.22 , a directorysoft-linked to /opt/local/share/ufraw ; when a new release will come, say 0.xy, it will be enough to install it in/opt/local/share/ufraw-0.xy and, then, change the soft link.- The executables ufraw and ufraw-batch are soft-linked to ~/Applications,where OS X expects to find user executables.- I have created ~/man/. for personal man files, and linked thereufraw.1, in order to have the output of 'man ufraw'.
HTH
--Maurizio Loreti -- Maurizio.Loreti@gmail.com
Or install my Mac builds McGimp which comes with a pre-compiled NUFRaw
which is the continuation of the UFRaw development. My build also comeswith G'MIC.
I don't think UFRaw is being maintained now. NUFRaw is currently at version0.38.
I'd also recommend preprocessing with RawTherapee which I am also providingeither from my website or RT discussion site hosted by Pat.
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